The idea
The Inflictor helps you plan a daily routine and stick to it. Lay out your day's activities, then check off each one as done — or not — as the day goes on. It celebrates what you get done and doesn't punish off days.
1 · Build your week
Click Prepare Week (top-left of the planner). Add an activity for each thing you do — give it a name and a length in hours and minutes, and set which days it runs using its row of weekday buttons (Mon–Sun). Then click Set the Stage. On the planner, a longer activity shows as a taller block, so you can see the shape of your day at a glance.
Fixed, Flexible, Anytime & Sustenance
Each activity has a timing type:
Fixed — a set start and end time that never moves (an appointment, your meds). Shown with a ★ on the planner.
Flexible — also a start and end time, but it can shift if you wake late or pause. Shown with a ~ on the planner.
Anytime — no set time; just needs doing that day. It lands in "Sometime Today", and you can optionally give it an "-ish" time as a rough target.
Sustenance 🍴 — a meal or snack. Give it a time and a short length. It never triggers a conflict, and if it lands inside another activity, that activity splits into two boxes around it (art 9–12 with a bite at 10:30 becomes art, then 🍴, then art). Add a memo on it to track what you ate.
2 · Edit anytime
Each day has a small pencil in its header to edit the whole day — add activities, reorder, change the wake time. Each activity also has its own ✎ in the corner: click it to quickly edit just that one activity (its time or length) for that day only. It works on past days too, so the planner is a record you can correct after the fact — "chores only took an hour," or add a lesson you forgot. Days you change individually stick: if Saturday and Sunday differ from your usual week, set them once and they'll stay that way even when you re-open Prepare Week and save again — only editing that day again will change it. To remove an activity, use Remove in its editor (or clear it in the day editor). You can leave a day empty for a rest day.
3 · Through the day
On each activity, check ✓ when it's done (you get a cheer and confetti) or ✗ if it's not.
Two kinds of Pause — and the difference
Pause Activities Now (top of the planner) is for right now, live — you are stopping everything this very moment. A Resuming at bar appears; when you're back, set the time and press Resume, and your remaining flexible activities pick up from then (a crowd cheers your return). You can also jot an optional note there ("neighbour dropped by") — it appears in your day as a little box right after where you stopped, so the record shows what happened.
The small Pause box on a single activity is for after the fact — earlier in the day you got sidetracked or fell asleep on that one thing (you meant to start Music but napped). It marks where your day actually slipped, instead of stopping everything this second.
4 · Memos
Click the M on any activity to leave a note about it. Each day also has a memo box at the bottom of its column. When a memo exists, the M turns blue so you can spot it at a glance.
5 · Woke up late?
Enter your real wake-up time in the Woke up today at bar. Tick Adjust schedule to shift the whole day to your new start time; leave it unticked to keep the planned times.
6 · Make it yours
In Settings you can pick your theme and font, set your wake time and which day your week starts, and turn the Cheers and Awws sounds on or off separately. The sound button in the header mutes everything (a red ✕ shows when it's off). Check your Ledger for a record of past days.
The Argument · wherefore this contrivance
Hark — the Inflictor is thy faithful prompter, that thou mayest plot the acts of thy day and play them true. Lay down the day's performance, then, as the hours tread their boards, mark each act done or not, with neither blush nor scolding. We sound a fanfare for thy triumphs and, upon a leaden day, do hold our peace — for here no groundling's jeer shall fall on thee.
Act I · Lay thy week upon the boards
Press Prepare Week (high on the planner's left hand). For every deed thou keepest, conjure an Act — christen it, grant it a span of hours and minutes, and appoint the days it shall tread by its rank of weekday buttons (Mon to Sun). That done, cry Set the Stage. Behold: the longer an act, the taller it standeth, that the whole shape of thy day be read at a single glance.
Of four humours of Time · Fixed, Flexible, Anytime & Sustenance
Each act is born to one of four temperaments:
Fixed — an hour writ in stone, that will not stir though heaven should fall (an appointment, thy physic). It weareth a ★ upon the stage.
Flexible — it too hath a start and an end, yet it will bend and drift shouldst thou wake late or pause. It weareth a ~.
Anytime — beholden to no hour; it asketh only to be done ere the curtain fall. It bideth in "Sometime Today," and thou mayest whisper it an "-ish" hour for a hopeful mark.
Sustenance 🍴 — a meal or morsel. Grant it an hour and a brief span. It quarrelleth with naught; and shouldst it fall within another act, that act parteth in twain about it (thy art from 9 to 12, with a bite at half-ten, becometh art, then 🍴, then art anew). Leave a memo upon it to record what thou didst eat.
Act II · Mend what thou wilt, whensoever
Each day beareth a small pencil in its crown to amend the whole day — add acts, shuffle their order, alter the waking hour. And every act keepeth its own ✎ in the corner: tap it to mend that single act alone (its hour or its length), for that one day only. It obligeth even days long past — so thy stage is no mere prophecy but a chronicle thou mayest set aright after the fact: "the chores took but an hour," or enter a lesson thou forgot. A day thou changest of itself shall hold fast: shouldst Saturday and Sunday differ from thy common week, set them but once and they shall so remain, even when thou openest Prepare Week anew and savest again — only thy own hand upon that day shall alter it. To strike an act hence, press Remove within its editor. And a day may rest wholly bare, for even players must keep a Sabbath.
Act III · As the hours tread the boards
Upon each act, tick ✓ when 'tis accomplished (a cheer, and a tempest of confetti!), or ✗ when 'tis not. No matter — the morrow is another performance.
Two manners of Pause — and wherein they differ
Pause Activities Now (atop the planner) is for this very breath — thou stayest thy whole day even as it unfoldeth. A Resuming at bar shall rise; when thou returnest, name the hour and press Resume, whereupon thy remaining flexible acts take up the thread from thence (and a crowd shall huzzah thy homecoming). Thou mayest also pen an optional note ("a neighbour came calling") — it shall appear in thy day as a small box just after where thou didst halt, that the record show what befell.
The little Pause box upon a single act is a different beast — it speaketh of deeds already past, when earlier thou wert led astray or sankest to slumber upon that one act (thou meant to strike up Music, yet didst nod off). It marketh where thy day did truly slip, and not this present instant.
Act IV · Marginalia
Tap the M upon any act to pen it a private note. Each day likewise keepeth a memo box at the foot of its column. Where a note doth dwell, the M glows blue, that thou spy it at a glance.
Act V · A tardy waking?
Confess thy true waking in the Woke up today at bar. Tick Adjust schedule to slide the whole day to thy new beginning; leave it unticked to hold the planned hours fast.
Act VI · Make the playhouse thine own
In Settings choose thy theme and thy font, set thy waking hour and the day thy week beginneth, and ring the Cheers and Awws each by its own bell. The sound button in the header silenceth all — a red ✕ marketh the hush. And consult thy Ledger for a chronicle of days gone by.
This guide grows as the app grows.